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UNITY STUDIOS -
SYNERGY XR
At Unity Studios I designed the user- experience and interface
for the Synergy XR HoloLens app.
​
I furthermore created a mock-up of a 3D environment for
the VR Conference feature on the Synergy XR platform
​
The Auditorium scene is modelled, textured and light baked in Blender
UI Sheet / Design Guidelines
Login
Icons
UI Sheet / Design Guidelines
1/9
Auditorium Speaker
Auditorium Audience
Top_View_Materials
Auditorium Speaker
1/5
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